Metadata-Version: 2.1
Name: mercury-engine-data-structures
Version: 0.17.0
Summary: Construct file definitions for the Mercury Engine, the in-house game engine from MercurySteam
Classifier: License :: OSI Approved :: MIT License
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Requires-Python: >=3.8
Description-Content-Type: text/markdown
License-File: LICENSE

# Mercury Engine Data Structures
Construct type definitions for Mercury Engine

| Format   | Samus Returns (Read) | Samus Returns (Write) | Dread (Read) | Dread (Write) |
| -------- | -------------------- | --------------------- | ------------ | ------------- |
| PKG      | &cross;              | &cross;               | &check;      | &check;       |
| BMSSD    | &cross;              | &cross;               | &check;      | &check;       |
| BRFLD    | &cross;              | &cross;               | &check;      | &check;       |
| BMSCC    | &cross;              | &cross;               | &check;      | &check;       |
| BRSA     | &cross;              | &cross;               | &check;      | &check;       |


## Example Usage

```python
# TODO
```

## Colors for Text

Metroid dread uses the following annotations in text to change color:

| Code | Color       |              | 
|------|-------------|--------------|
| {c0} | White       | (Default)    |
| {c1} | Yellow      |              | 	
| {c2} | Red         |              | 
| {c3} | Pink        |              | 
| {c4} | Green       |              | 
| {c5} | Blue        |              | 
| {c6} | UI Active   | (Light blue) | 
| {c7} | UI Inactive | (Dim blue)   |
